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Grand Opening
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🔥 April 17, 2026  •  16:00 UTC 🔥
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Server Information

Server Specifications

Server VersionSeason 21
Experience50x → 5x (dynamic)
Master Experience5x → 50x (dynamic)
Drop Rate40%
Max Level / Master Level400 / 1350
Max Resets10
Level Required to Reset400 → 1300 (+100 total lvl per reset)
Stats per Level5 (MG, DL, RF, GL: 7)
Stats Bonus per Reset500 points

Reset Requirements & Costs

⚠ Resets are web-only — use the User Panel. The in-game /reset command is disabled.

Reset # Required Total Level (Lvl + Master Lvl) Zen Cost
140040010,000,000
2500400 + ML 10020,000,000
3600400 + ML 20030,000,000
4700400 + ML 30040,000,000
5800400 + ML 40050,000,000
6900400 + ML 50060,000,000
71000400 + ML 60070,000,000
81100400 + ML 70080,000,000
91200400 + ML 80090,000,000
101300400 + ML 900100,000,000

Grand Reset Rewards

⚠ Grand Reset requires 10 resets. Maximum 5 Grand Resets per character. Each GR resets level to 1, resets to 0, and Master Level to 0 — equipment is kept.

Grand Reset Stat Points WC Reward Item Reward
GR 11,0002,000 WCIce Dragon
GR 22,0003,000 WC
GR 33,0004,000 WCFrost Earring (L)
GR 44,0005,000 WC
GR 55,0007,000 WCFrost Earring (R)

Dynamic Experience Table

Resets Normal EXP Master EXP Majestic EXP
050x5x5x
145x10x10x
240x15x15x
335x20x20x
430x25x25x
525x30x30x
620x35x35x
715x40x40x
810x45x45x
9+5x50x50x

Party Experience Bonus

Each player earns XP based on their own solo rate × the party multiplier — regardless of other members' levels. If the level gap between any two members exceeds 300 levels, the lower-level member receives no XP and does not contribute to the party bonus.

Members XP per Person
1100% (solo)
295% each
3100% each
4105% each
5115% each
VIP Bonus: VIP players receive +5% Luck bonus on all Chaos Machine item upgrades (Normal, Enhanced, Socket and Pentagram items).

Jewel Upgrades

JewelSuccess RateNotes
Jewel of Bless100%Upgrades item level +1 (up to +6)
Jewel of Soul (no Luck)50%Adds +option to item
Jewel of Soul (with Luck)75%Adds +option to item
Jewel of Life (no Luck)50%Adds additional option (+4 to +28)

Chaos Machine — Item Upgrade (Mix Goblin, Noria)

Item TypeLevelSuccess Rate+Luck Bonus
Normal Items+10, +1160%+25%
+12, +1355%
+14, +1550%
Enhanced Items+10, +1150%+25%
+12, +1345%
+14, +1540%
Socket Items+10, +1140%+25%
+12, +1335%
+14, +1530%
Pentagram Items+1060%+25%
+1155%
+1250%
+1345%
+1440%
+1530%

Chaos Machine — Wings

WingsSuccess Rate+Luck Bonus
Wings Level 290%+20%
Wings Level 2.560%+20%
Wings Level 3 (Feather)40%+10%
Wings Level 3 (Relic)24%+10%
Wings Level 4 (Feather)40%+5%
Wings Level 4 (Relic)24%+5%
Wings Level 5 (Relic)24%
Wing Core70%

Chaos Machine — Other

CombinationSuccess Rate
Fragment of Horn70%
Broken Horn50%
Horn of Fenrir30%
Socket Weapon40%
Devil Square Invitation (Lv 1–4)80%
Devil Square Invitation (Lv 5–7)70%

Earring Evolution (Mix Goblin, Noria)

All earring types follow the same rates. Success depends on the level of the source earring.

Source Earring LevelSuccess Rate
+15100%
+1490%
+1380%
+1270%
+1160%

Guardian Mount Training (Trainer, Lorencia)

ActionSuccess RateOn Fail
Level Up +0 → +170%No change
Level Up +1 → +1070%Level −1
Level Up +10 → +1570%Level reset to 0
Mount Upgrade (source +11)60%
Mount Upgrade (source +12)70%
Mount Upgrade (source +13)80%
Mount Upgrade (source +14)90%
Mount Upgrade (source +15)100%
Dark Horse / Dark Raven Creation50%
Divine Horse / Divine Spirit Upgrade50%

In-Game Commands

CommandDescription
/resetDisabled — resets are done via the website only
/str, /agi, /vit, /ene, /cmdAdd points to specific stats
/post [message]Global message to all players
/clearpkClear Player Killer status
/whisper [on/off]Toggle private messages
/requests [on/off]Toggle party/trade requests

Medusa Invasion

The serpent queen descends upon the Swamp of Calmness. Guaranteed WCoin and Ruud every kill, with a chance at excellent gear.

LocationSwamp of Calmness
Duration60 min
Frequency2× / day

Schedule (server time)

#Time
100:35
211:00

Drops per Kill

RewardChance
100 WCoinAlways
5,000 RuudAlways
Random Jewel (Bless / Soul / Life / Harmony / Chaos)~73%
Bundled Jewels ×10 or ×20~22%
Exc Weapon & Armor (Skill + Luck + 1 opt)~5%

Hydra Invasion

Hydras sweep through Atlans at regular intervals. Simple, steady, and great for passive WCoin and Ruud income throughout the day.

LocationAtlans
Duration60 min
Frequency5× / day

Schedule (server time)

#Time
103:30
207:00
312:00
416:00
520:00

Drops per Kill

RewardChance
5 WCoinAlways
100 RuudAlways

Sheep Invasion

Colourful sheep overrun four beginner maps simultaneously. Open to all players — no level or reset requirement. Fun, chaotic, and accessible.

LocationsLorencia, Devias, Noria, Elbeland
TypesGreen, White, Purple, Red
Spawns/map5 of each colour (20 total)
Duration60 min
Frequency4× / day

Schedule (server time)

#Time
101:00
207:30
313:00
419:00

Drops per Kill

RewardChance
Standard monster lootNormal rate

All four maps spawn at the same time.

Zaikan Invasion

Zaikan and his demonic forces storm Tarkan. Guaranteed Ruud plus crafting materials for socket and ancient item upgrades.

LocationTarkan
Duration60 min
Frequency4× / day

Schedule (server time)

#Time
102:00
208:00
313:00
422:00

Drops per Kill

RewardChance
250–400 RuudAlways
Random Jewel (Bless / Soul / Life / Harmony / Chaos)70%
Crafting Material (Hell Maine's Leather / Death King's Bone / Death Beam Knight Soul / Dark Phoenix Flame)30%

Ice Queen Invasion

Ice Queens materialise across Devias. Two guaranteed jewels per kill make this one of the best consistent jewel sources in the game.

LocationDevias
Duration60 min
Frequency5× / day

Schedule (server time)

#Time
106:15
209:15
314:20
417:10
523:35

Drops per Kill

RewardChance
200 RuudAlways
Random Jewel (Bless / Soul / Life / Harmony / Chaos)Always
Second Random JewelAlways

Balrog Invasion

Balrogs rampage through Lost Tower. Solid double-jewel farming with a rare chance at excellent elemental rings.

LocationLost Tower
Duration60 min
Frequency5× / day

Schedule (server time)

#Time
104:00
205:00
310:00
415:00
519:30

Drops per Kill

RewardChance
100 RuudAlways
Random Jewel (Bless / Soul / Life / Harmony / Chaos)Always
Second Random Jewel90%
Exc Ring (Ice / Poison / Fire / Earth / Wind / Magic)10%

Snake Invasion

Snakes strike simultaneously in Tarkan and Kanturu Ruins — only 15 minutes! Double-map density for maximum burst farming. Be quick.

LocationsTarkan & Kanturu Ruins
Duration15 min only!
Frequency6× / day

Schedule (server time)

#Time
100:40
205:40
310:40
415:40
518:40
620:40

Drops per Kill

RewardChance
Standard monster lootNormal rate

Both maps spawn simultaneously — pick your map and grind fast.

Undine Invasion

Undines and their cursed kin flood Acheron every 2 hours. Guaranteed Ruud, strong jewel rates, ancient gear, and rare excellent pendants.

LocationAcheron
TypesUndine + Cursed Undine
Spawns25 + 25 (50 total)
Duration60 min
FrequencyEvery 2h (12×/day)

Schedule (server time)

00:00 • 02:00 • 04:00 • 06:00
08:00 • 10:00 • 12:00 • 14:00
16:00 • 18:00 • 20:00 • 22:00

Drops per Kill

RewardChance
100 RuudAlways
2 Random Jewels (Bless / Soul / Life / Harmony / Chaos)89%
Ancient Item + Luck10%
Exc Pendant +1 opt (Lightning / Fire / Ice / Wind)1%
Ancient sets in pool: Bronze, Leather, Scale, Hyon's Dragon, Ceto's Vine, Gaion's Storm Crow, Agnis's Adamantine, Chrono's Red Wing, Vega's Sacred Fire

Moon Rabbit Invasion

Mysterious Moon Rabbits hop through Elbeland every 3 hours. Hunt them for Goblin Points and a guaranteed starter Muun companion — rewards found nowhere else.

LocationElbeland
Spawns30 Moon Rabbits
Duration60 min
FrequencyEvery 3h (8×/day)

Schedule (server time)

02:30 • 05:30 • 08:30 • 11:30
14:30 • 17:30 • 20:30 • 23:30

Drops per Kill

RewardChance
50 Goblin PointsAlways
Random Starter Muun (Level 1)Always
Possible Muuns: Geppetto, Blue Fairy, Baby Bear, Mama Bear, Treasure Chest, Treasure Hunter, Grass Fairy, Leaf Mage, Rio, Bateria, Rooster, Angry Rooster

Power Chicken Invasion

Excitable Power Chickens take over Lorencia and Noria! Only 15 minutes — grab their rare enhancement drops before time runs out.

LocationsLorencia & Noria
Spawns15 per map (30 total)
Duration15 min only!
Frequency5× / day

Schedule (server time)

#Time
111:00
214:00
318:00
419:00
521:00

Drops per Kill

RewardChance
Power Chicken Drink (3–50×)Always
100,000 ZenAlways
Random Jewel (Bless / Soul / Life / Chaos / Creation / Guardian / Harmony)70%
Reset Fruit (random stat)20%
Bless of Light (Middle Grade)10%

Dragon Invasion

Golden Goblins scatter across six high-level maps every 3 hours. Only 10 minutes — race to secure Titan's Anger and precious jewels.

Duration10 min only!
FrequencyEvery 3h (8×/day)

Spawn Locations

MapCount
Kanturu Ruins10
Aida10
Tarkan10
Acheron10
Karutan 15
Karutan 25

Schedule (server time)

00:00 • 03:00 • 06:00 • 09:00
12:00 • 15:00 • 18:00 • 21:00

Drops per Kill

RewardChance
Titan's Anger50%
Jewel of Bless~16.7%
Jewel of Soul~16.7%
Jewel of Life~16.7%

100% drop guaranteed per kill. The countdown timer below tracks the next invasion.

  Next in:
Server time (UTC+2)

Sylphid Invasion

Sylphids descend upon Ferea 4 times a day. Every kill drops Ruud, Goblin Points, and a crafting Talisman.

LocationFerea
Spawns10 Sylphids
Duration60 min
Frequency4× / day

Schedule (server time)

#Time
103:00
209:00
315:30
421:30

Drops per Kill

RewardChance
100 RuudAlways
100 Goblin PointsAlways
Talisman of Luck or Talisman of Chaos (50/50)Always

Cursed Sylphid Invasion

Corrupted Sylphids strike Nixie Lake. Elemental Talismans guaranteed every kill plus a rare chance at class-specific Dark Angel Armor with excellent options.

LocationNixie Lake
Spawns10 Cursed Sylphids
Duration60 min
Frequency4× / day

Schedule (server time)

#Time
100:30
206:30
312:30
418:30

Drops per Kill

RewardChance
100 Goblin PointsAlways
Elemental Talisman of Luck or Chaos (50/50)Always
Dark Angel Armor (Luck + 4 Exc opts, class-specific)~11%

Cursed Gnome Invasion

Cursed Gnomes overrun Ferea twice a day — but only for 10 minutes! Guaranteed Miracle Coin and Goblin Points every kill.

LocationFerea
Spawns10 Cursed Gnomes
Duration10 min only!
Frequency2× / day

Schedule (server time)

#Time
100:15
212:15

Drops per Kill

RewardChance
100 Goblin PointsAlways
Miracle CoinAlways

Cursed Salamander Invasion

Cursed Salamanders rise from the depths of Nars every 3 hours. Guaranteed Elemental Runes, a random jewel, and a shot at rare Level 150 Pentagram items.

LocationNars
Spawns20 Cursed Salamanders
Duration60 min
FrequencyEvery 3h (8×/day)

Schedule (server time)

01:45 • 04:45 • 07:45 • 10:45
13:45 • 16:45 • 19:45 • 22:45

Drops per Kill

RewardChance
Elemental Rune ×3Always
Jewel of Chaos or Jewel of Creation (50/50)Always
Lv150 Pentagram (Scroll of Etramu / Iron Shield / Hero Elixir / Gladiator's Dagger)30%

Blood Castle

   Next Blood Castle in:
Runs every hour at :00 — gates open at :05 — server time (UTC+2)
Event Info
ScheduleEvery hour at :00
Gates open5 min after start
Duration15 minutes
Kills required40 per player (bridge drops)
Max playersBased on castle level
EntryBlood Castle Ticket (matching level)
Rewards by Castle Level
Castle Char Level Guaranteed Bonus
BC 150 – 3993 Jewels + 2,000–5,000 Ruud30% Loch's Feather • 10% Archangel Weapon
BC 2400 – 5993 Jewels + 4,000–7,000 Ruud30% Loch's Feather • 10% Archangel Weapon
BC 3600 – 7993 Jewels + 6,000–9,000 Ruud30% Loch's Feather • 10% Archangel Weapon
BC 4800 – 8995 Jewels + 8,000–11,000 Ruud1% Condor Feather • 10% Archangel Weapon
BC 5900 – 9995 Jewels + 10,000–13,000 Ruud3% Condor Feather • 10% Blessed Weapon*
BC 61000 – 10995 Jewels + 12,000–15,000 Ruud5% Condor • 1% Garuda Feather • 2% Garuda Flame • 10% Blessed Weapon*
BC 71100+10 Jewels + 14,000–17,000 Ruud5% Condor • 3% Garuda Feather • 5% Garuda Flame • 10% Blessed Weapon*

* Blessed Archangel Weapon — 5% of drops are Excellent (+2 options) — Jewels: random from Bless / Soul / Life / Chaos / Creation

Devil Square

   Next in:  —  at
Gates open 1 min before start — server time (UTC+2)
Event Info
Duration20 minutes
Gates open1 min before start
Max players/room10
EntryDevil's Eye / Devil's Key (matching level)
Boss spawn15 min into event
Schedule (Server Time UTC+2)
AM
12:20 AM00:20
12:50 AM00:50
2:20 AM02:20
4:20 AM04:20
6:20 AM06:20
8:20 AM08:20
10:20 AM10:20
PM
12:20 PM12:20
2:20 PM14:20
4:20 PM16:20
6:20 PM18:20
6:50 PM18:50
7:20 PM19:20
7:50 PM19:50
8:20 PM20:20
8:50 PM20:50
9:20 PM21:20
9:50 PM21:50
10:20 PM22:20
10:50 PM22:50
11:20 PM23:20
11:50 PM23:50
Level Requirements
LevelMin Char LevelMax Char LevelBoss
DS 150399Giant Ogre 7
DS 2400599Illusion of Kundun 5
DS 3600799Cursed Muff
DS 4800899Balram
DS 5900999Swamp Monster
DS 610001099Deep Dungeon Gorgon
DS 71100MAXDead Porter
Ranking Rewards (Top 4)
PlaceDS 1DS 4DS 7
1st6,000 EXP / 30k Zen20,000 EXP / 60k Zen26,000 EXP / 150k Zen
2nd4,000 EXP / 25k Zen10,000 EXP / 55k Zen24,000 EXP / 140k Zen
3rd2,000 EXP / 20k Zen8,000 EXP / 50k Zen22,000 EXP / 120k Zen
4th1,000 EXP / 15k Zen6,000 EXP / 45k Zen20,000 EXP / 90k Zen

Happy Hour

Four times every day, experience and item drop rates are boosted for 2 hours. No registration required — bonuses apply to all players automatically.

★ Active Bonuses

Bonus Multiplier
Regular EXP1.5×
Master EXP1.5×
Majestic EXP1.5×
Item Drop Rate+15%

🕐 Daily Schedule (Server Time UTC+2)

Window Duration
02:00 – 04:002 hours
08:00 – 10:002 hours
14:00 – 16:002 hours
20:00 – 22:002 hours

Boss Battle Together

Compete alongside up to 100 players to slay powerful boss monsters. Earn rewards by dealing damage, topping the damage charts, or landing the killing blow on the final boss.

⚔ Missions & Rewards

Mission Condition Rewards (Gremory Case)
Mission 0 Deal at least 1,000,000 damage Ruud Box (3000) ×1
Jewel of Bless ×10
Mission 1 Top total damage dealt Ruud Box (2000) ×4 (= 8,000 Ruud)
Garuda's Feather ×1
Garuda's Flame ×1
Mission 2 Last hit on the final boss Ruud Box (500) ×10 (= 5,000 Ruud)
Jewel of Bless ×5
Bless of Light (Greater) ×4

🕐 Daily Schedule (Server Time UTC+2)

Event Opens Play Window
20:00~5 minutes

Entry opens 5 minutes before start. Event lasts approximately 5 minutes once underway.

Scramble Words

A word is scrambled and broadcast to all players. Type the correct word first using /scramble <word> to win the round and earn rewards. 4 rounds per session.

★ Rewards per Correct Answer

Level Always 10% Chance 5% Chance
Level 1 (backward) 300 Ruud Random Jewel ×10
Level 2 (mixed) 300 Ruud Random Jewel ×10 Bless of Light (Middle) ×10

🕐 Daily Schedule (Server Time UTC+2)

Time
10:00
12:00
15:00
18:00
23:00

Last Man Standing

Enter a PvP arena matched to your level range. Kill as many opponents as possible. The last player standing — or the top scorer when time runs out — wins. Registration costs 1,000,000 Zen.

⚔ Rewards

Result Condition Reward
WinnerTop 3 score / Last standing500 Goblin Points
LoserNo reward

Minimum 10 kills required to qualify for winner reward. Gens CP awarded per kill regardless.

🕐 Daily Schedule (Server Time UTC+2)

Time
10:30
15:30
20:30

CryWolf

Defend the CryWolf Fortress against Balgass and his invasion troops. Kill monsters and score points to earn MVP ranks. Winning grants server-wide benefits for all players.

★ MVP Ranks & Rewards

Rank Score Threshold EXP Reward
D0None
C1,001200,000
B3,001800,000
A5,0011,200,000
S10,0011,800,000

Score by killing: Balgass +7000 • Contractor +6000 • Dark Elf +3000 • Tanker +1000 • Soram +700 • Balram/Death Spirit +600

🏆 Win Benefits (Server-Wide)

Chaos Machine Rate+5%
Monster HP−30%

🕐 Weekly Schedule (Server Time UTC+2)

DayTime
Tuesday21:25
Saturday21:25

Moss the Merchant

Moss sells mystery boxes in exchange for Zen or Jewels. All boxes apply global item option rates before the drop.

◆ Global Item Option Rates

OptionChance
Skill50%
Luck30%
Option30%
Excellent10%

Weapon Boxes — 1,000,000 Zen each

Sword Box
ItemChance
Crystal Sword16.50%
Sword Dancer16.50%
Bill of Balrog16.50%
Dark Reign Blade16.50%
Bone Blade16.50%
Divine Sword of Archangel5.82%
Talisman of Luck11.64%
Staff Box
ItemChance
Staff of Kundun14.17%
Gorgon Staff14.17%
Skull Staff14.17%
Thunder Staff14.17%
Staff of Destruction14.17%
Angelic Staff14.17%
Divine Staff of Archangel5.00%
Talisman of Luck10.00%
Bow Box
ItemChance
Albatross Bow14.17%
Great Reign Crossbow14.17%
Elven Bow14.17%
Silver Bow14.17%
Light Crossbow14.17%
Saint Crossbow14.17%
Divine Crossbow of Archangel5.00%
Talisman of Luck10.00%
Scepter Box
ItemChance
Lord Scepter14.17%
Great Lord Scepter14.17%
Shining Scepter14.17%
Battle Scepter14.17%
Master Scepter14.17%
Great Scepter14.17%
Divine Scepter of Archangel5.00%
Talisman of Luck10.00%
Stick Box
ItemChance
Ancient Stick17.00%
Demonic Stick17.00%
Mystery Stick17.00%
Violent Wind Stick17.00%
Red Wing Stick17.00%
Divine Stick of the Archangel5.00%
Talisman of Luck10.00%

Jewel & Special Boxes

Bless Jewelry Box Cost: 1x Jewel of Bless
ItemChance
Talisman of Luck30%
Cherry Blossom Rice Cake30%
Bless of Light (Greater)5%
Master EXP Potion (6)5%
Ruud Box (1000)5%
700 Article Earning0.3%
Conqueror's Badge0.5%
Condor Feather2%
Sate Armor0.00994%
Pendant of Fire0.00994%
Soul Jewelry Box Cost: 1x Jewel of Soul
ItemChance
Cherry Blossom Flower Petal20%
Jewel of Bless20%
Elemental Talisman of Luck20%
Bless of Light (Greater)5%
Event Map Ticket5%
Ruud Box (1000)10%
Master EXP Potion (4)2%
Arca's Prophecy3%
Iris Armor0.00372%
Pendant of Firerest%
Creation Jewelry Box Cost: 5x Jewel of Creation
ItemChance
Talisman of Luck23.81%
Talisman of Chaos23.81%
Elemental Talisman of Luck11.90%
Elemental Talisman of Chaos11.90%
Jewel of Bless x57.94%
Jewel of Soul x57.94%
Expansion Scroll Radiance Slot7.94%
Bless of Light (Greater)3.97%
Condor Feather0.79%
Miracle Coin Box Cost: 5x Miracle Coin
ItemChance
Talisman of Luck53.91%
Event Map Ticket26.96%
Jewel of Bless x105.39%
Bless of Light (Greater)5.39%
Condor Feather2.70%
Arca's Prophecy1.35%
Empire Guardians' Stronghold1.35%
Ancient Icarus Scroll1.35%
Norrwen's Bloodstring Lyra0.54%
Lemuria's Orb0.54%
Runedil's Goldentune Harp0.54%
Guardian Box Cost: 1x Jewel of Bless
ItemChance
Jewel of Chaos20%
Jewel of Soul20%
Jewel of Life20%
Jewel of Creation20%
Guardian Enhanced Stone10%
Sculpture5%
Seal of Ghost Horses0.5%
Necklace of Lightning2%
Ring of Fire2.5%
◆ Moss Miracle Cost: 3x Miracle Coin + 10x Jewel of Bless
ItemChance
Talisman of Chaos Assemblyrest%
5x Bless of Light (Greater)10%
20x Golden Sentence10%
(Hero) Bloodangel Spirit10%
Master EXP Potion (4)10%
Three Vacancies5%
Mastery Reward Chest (100)5%
Premium Box5%
Garuda's Feather1%
Sculpture5%
Seal of Ghost Horses1%
Devil Wings1%

◆ Highlighted rows indicate rare or premium drops. Section 8 (Mastery Accessories Box) is currently disabled.

Mini-Games & Rewards

Each mini-game awards a reward box based on your final score. Open the box to receive your rewards.

💣 Minesweeper (BombGame)

Score determines the box tier rewarded. Higher tier boxes have a better chance of dropping from the game and give more jewels when opened.

Score Box Box Drop Chance Guaranteed Jewels Jewel Pool Bonus Drop
0 – 150 Event Lower Box 10% 1 Chaos, Soul, Bless, Life, Creation Exc gear (67%) / Exc ring/pendant (11%)
151 – 850 Event Medium Box 20% 3 Chaos, Soul, Bless, Life, Creation, Harmony Exc gear (67%) / Exc ring/pendant (11%)
851 – 1100 Event Higher Box 30% 5 Chaos, Soul, Bless, Life, Creation, Harmony Exc gear (67%) / Exc ring/pendant (9%) / Bless of Light Middle (14%)
1101+ Event Luxury Box 50% 10 Chaos, Soul, Bless, Life, Creation, Harmony Exc gear (58%) / Exc ring/pendant (8%) / Bless of Light Middle (25%)

◆ Jewels are drawn individually at random from the pool — you may receive duplicates. Each box open also yields 1 bonus drop from the gear/accessory pool.

🃏 Jewel Bingo

Complete bingo lines to increase your score. Each tier drops a random stack of one jewel type (Chaos, Soul, Bless, Life, Creation or Harmony) — higher tiers give larger stacks.

ScoreBoxReward
< 700Bingo Lower Box1 random jewel ×1
700 – 899Bingo Intermediate Box1 random jewel ×3
900 – 999Bingo Advanced Box1 random jewel ×5
1000+Bingo Premium Box1 random jewel ×10
🂡 MuRummy (Card Game)

Match cards to score points. Higher score rewards a better Roomy Card Box.

ScoreBoxNotable Rewards
< 250 Roomy Card Box (Lower) Jewels (Chaos/Life, Bless/Creation, Soul/Harmony), Exc armor, Exc weapons, Talisman of Luck (2.5%)
250 – 399 Roomy Card Box (Medium) Jewel of Soul ×5 (35%), Jewel of Bless ×5 (20%), Jewel of Creation ×5 (20%), Jewel of Harmony ×5 (15%), Horn of Fenrir (10%)
400+ Roomy Card Box (Higher) Jewel of Soul ×10 (25%), Jewel of Bless ×10 (20%), Jewel of Creation ×10 (20%), Jewel of Harmony ×10 (15%), Horn of Fenrir (10%), Condor Feather (5%), Bless of Light Middle (5%)
⚾ Numeric Baseball

Guess the number sequence. Higher accuracy earns a better Baseball Box. All tiers give a guaranteed random jewel stack + a chance at Exc gear or rings.

ScoreBoxJewelsBonus
< 300Baseball Lower Box1 random jewel ×1Exc armor / Imp (66%), Exc weapons (22%), Exc rings (11%)
300 – 449Baseball Intermediate Box1 random jewel ×3Exc armor / Imp (66%), Exc weapons (22%), Exc rings (11%)
450+Baseball Senior Box1 random jewel ×5Exc armor / Imp (55%), Exc weapons (20%), Exc rings (10%), Bless of Light Middle (15%)

World bosses respawn on a fixed timer. Defeat them for rare gear, Ruud, jewels, and upgrade materials. Drop chances shown are per kill.

Balrog

Classic mid-game world boss. Drops weapons, shields, and a wide range of armor sets. No excellent options.

Stats
Level66
HP9,000
Damage220 – 240
Defense160
Respawn24h
Drop Chance Count Notes
Weapons (mid-tier)49%1No excellent options
Shields35%1No excellent options
Armor Sets21%1Dragon / Ancient / Legendary / Guardian / Gru Hill / Sacred Fire

Illusion of Kundun

Powerful classic boss. When the drop fires, 5 items drop at once — a mix of high-tier weapons and armor, some with excellent options.

Stats
Level147
HP5,000,000
Damage2,000 – 2,500
Defense1,500
Respawn12h
Drop Chance Count Notes
High-tier weapons & armor10%5Mix of excellent and non-excellent; set items possible

Erohim

Prime mid-game farming boss. Every kill that fires guarantees a Blood Angel weapon for your class, Ruud, and WCoin.

Stats
Level128
HP20,000,000
Damage2,500 – 3,000
Defense1,000
Respawn12h
Drop Chance Count Notes
Blood Angel Weapon (class-specific)50%1All classes. Skill + Luck + Exc options
Ruud50%1,000Guaranteed when bag fires
WCoin50%20Guaranteed when bag fires

Balgass

Event boss — appears at the end of Blood Castle. Drops a single Lucky armor piece with good options when the drop fires.

Stats
Level135
HP500,000
Damage1,000 – 1,500
Defense800
RespawnEvent only
Drop Chance Count Notes
Armor piece (Lv 3–5)10%1Skill + Lucky + 1 option

Selupan

Kalima dungeon boss. Drops fire every kill — socket weapons and excellent gear are on the table each time.

Stats
Level145
HP4,800,000
Damage2,500 – 3,000
Defense1,250
RespawnEvent only
Drop Chance Count Notes
Exc armor (Lv 3–5)70%1Exc random + 1 option
Exc weapon + armor30%1 eachExc random + 1 option
Socket weapons8%2Random socket count

ⓘ All three drop rolls fire independently — you can receive all three in a single kill.

Medusa

Invasion boss that spawns in the Swamp of Calmness. Guaranteed credits and Ruud every kill, plus a chance at jewels and gear.

Stats
Level175
HP7,800,000
Damage7,040 – 7,800
Defense1,450
RespawnInvasion event
Drop Chance Count Notes
Credits (WCoin)100%50Always
Ruud100%3,000 – 5,000Always
Jewel of Luck10%1Independent roll
Jewels / Gear (bag)70%1+Various jewels, weapons, armor

ⓘ Credits and Ruud fire on every kill. See the Invasions → Medusa sub-tab for full event details and schedule.

Lord Silvester

Uruk Mountain boss. Every kill guarantees coins, Miracle Coins, a Level 300 Pentagram, and an Errtel — plus a 30% chance at a Jewel of Luck.

Stats
Level180
HP8,000,000
Damage5,000 – 6,000
Defense1,400
Respawn24h
Drop Chance Count Notes
Goblin Points100%500Always
Miracle Coins100%3Always
Random Level 300 Pentagram100%11 of 10 types, equal weight
Random Errtel (rank +1)100%190% regular type · 10% Errtel of Radiance
Jewel of Luck20%1Independent roll

ⓘ All 4 guaranteed drops fire independently on every kill. Errtel type is random with Radiance at 10% of the errtel pool.

Core Magriffy

Nars map boss. Guarantees credits, Miracle Coins, and 4 random items every kill — pets, pentagrams, and elemental materials.

Stats
Level190
HP9,750,000
Damage7,500 – 8,000
Defense1,650
Respawn24h
Drop Chance Count Notes
Credits (WCoin)100%50Always
Miracle Coins100%3Always
Random items from pool100%4Timed pets (30-day) · Pentagrams · Elemental items
Jewel of Luck20%1Independent roll

ⓘ Credits, Miracle Coins, and 4 random items drop on every kill. Pet pool: Repen, Pawn, Grippus (30-day timed).

Lord of Ferea

Elite world boss. Guaranteed drops every kill with multiple independent rolls — Era materials, class-specific pentagram accessories, and rare Darkangel weapons with full excellence.

Stats
Level190
HP25,000,000
Damage4,500 – 5,000
Elemental Dmg2,600 – 2,700
Defense3,050
Respawn24h
Drop Chance Count Notes
Era upgrade materials (Lv 2–4)60%2
Pentagram battle stones35%2
  Darkangel Weapon (all classes)100%1Exc guaranteed + Luck + 3 options — Always
Class pentagram accessories20%3Class-specific; Exc random
  Pentagram Instrument (Harp / Orb / Lyra)2%1Elemental Dmg 230 / Elemental Def 180 (ReqLvl 300)

ⓘ All drop rolls fire independently on every kill (ItemRate 100%).

Nix

Top-tier world boss. Primarily drops Holyangel set pieces — the gear required to upgrade into the Holyangel tier. Instruments are extremely rare.

Stats
Level190
HP30,000,000
Damage6,000 – 7,500
Elemental Dmg2,660 – 2,770
Defense3,100
Respawn24h
Drop Chance Count Notes
Holyangel set piece (class-specific)~40%1No stats on drop — used for upgrading to Holyangel tier
  Pentagram Instrument0.04%1Ultra-rare (1 in 2,500 kills)

ⓘ Bag fires on 40% of kills. Holyangel pieces have no stats — they are upgrade fodder for the Holyangel tier weapon/armor system.

God of Darkness

The server's hardest boss. Drops Awakening Soul set pieces for the top-tier gear upgrade path, plus the ultra-rare Golden Sentence crafting item.

Stats
Level300
HP30,000,000
Damage10,000 – 12,000
Elemental Dmg6,000 – 7,500
Defense3,000
Respawn24h
Drop Chance Count Notes
Awakening Soul set piece (class-specific)~39.6%1No stats on drop — upgrade fodder for Soul-tier gear
  Pentagram Instrument0.36%1Rare
  Golden Sentence0.04%1Ultra-rare crafting item

ⓘ Bag fires on 40% of kills. All three drops roll independently within the bag.

Deep Dungeon Gorgon

Deep Dungeon 5 boss. Every kill guarantees WCoin, Ruud, Miracle Coins, and a random excellent Ring or Pendant.

Stats
Level300
HP16,000,000
Damage1,400 – 1,450
Defense8,500
Respawn24h
Drop Chance Count Notes
WCoin100%150Always
Ruud100%3,000Always
Miracle Coins100%10Always
Random EXC Ring or Pendant100%13+ excellent options; 14-item pool (rings & pendants)

ⓘ All 4 drops fire independently guaranteed on every kill. Ring/Pendant pool includes Fire, Earth, Wind, Magic, Ultimatum, Block rings and Ice, Wind, Water, Ability pendants plus rarer variants.

Swamp Monster

Swamp of Darkness map boss. Every kill guarantees 20 Golden Sentences and a random class-specific Holy Angel weapon with excellent options.

Stats
Level275
HP10,000,000
Damage5,000 – 6,000
Defense1,600
RespawnContinuous
Drop Chance Count Notes
Golden Sentences100%20Always
Random Holy Angel Weapon100%1Class-specific · EXC 3 options · Luck · Skill

ⓘ Both drops fire guaranteed on every kill. Holy Angel weapon pool covers all classes: DK, DW, ELF, MG, DL, SU, RF, GL, RW, SLA, IK, LW, LM, GC, AC, CR.

Kalima Dungeon

Seven levels of Kalima — each with scaled zen floor drops and rare jewel spawns. Entry is level-gated; no ticket required. Kundun and Illusion of Kundun bosses are excluded from regular drops.

💰 Zen drops go directly into your inventory!

⚚ Zen & Jewels per Hour (hotspot — 5 monsters, 10s respawn)

Level Min Level Zen / Kill Zen / Hour JoB / Hour JoS / Hour JoL / Hour
Kalima 735084,000~151.2M0.360.360.18
Kalima 633172,000~129.6M0.360.360.18
Kalima 528165,000~117.0M0.360.360.18
Kalima 423158,000~104.4M0.360.360.18
Kalima 318152,000~93.6M0.360.360.18
Kalima 213147,000~84.6M0.360.360.18
Kalima 14042,000~75.6M0.360.360.18

JoB = Jewel of Bless (0.02%) • JoS = Jewel of Soul (0.02%) • JoL = Jewel of Luck (0.01%) • Zen drops as a floor pile on every kill

▼ Entry Requirements

Level Min Char Level Ticket
Kalima 1–440 – 231None
Kalima 5–7281 – 350None

Excellent items drop with 75% chance of 1 option and 25% chance of 2 options. Each option has an equal chance to roll.

Weapon Options (Swords, Scepters, Bows)

#OptionEffect
1Excellent Damage Chance+10% chance to deal excellent damage
2Attack Power per Level+1 ATK every 20 character levels
3Attack Power Increase+2% attack power
4Attack Speed+7 attack speed
5Life on KillRecover Life ÷ 8 per monster kill
6Mana on KillRecover Mana ÷ 8 per monster kill

Staff Options (Staffs, Rods)

#OptionEffect
1Excellent Damage Chance+10% chance to deal excellent damage
2Wizardry/Curse per LevelWizardry/Curse damage increases per 20 levels (formula-based)
3Attack Speed+7 attack speed
4Life on KillRecover Life ÷ 8 per monster kill
5Mana on KillRecover Mana ÷ 8 per monster kill
6Wizardry IncreaseWizardry/Curse bonus (formula-based)

Armor Options (Armor, Pants, Gloves, Boots, Helm)

#OptionEffect
1Max Life+4% maximum life
2Max Mana+4% maximum mana
3Damage Reduction−4% incoming damage
4Reflect Damage+5% damage reflected to attacker
5Defense Success Rate+10% defense success rate
6Zen on Kill+30% zen from monster kills

Shield Options

#OptionEffect
1Reflect Damage+5% damage reflected to attacker
2Defense Success Rate+10% defense success rate

Earrings come in 8 tiers (Editions). Each earring drops with 20% chance of 1 option, 40% of 2 options, 40% of 3 options. Edition 2+ (Ancestral and above) have Mastery options that scale with item level (+0 → +15).

Left Earrings (offensive)

Tier Name Skill DMG ATK / Wizardry (Mastery Ed2+) Exc DMG Power (Mastery Ed2+) Crit DMG Power (Mastery Ed2+) Max Life
1Rage+17+20 (static)+35 (static)+35 (static)+200
2Ancestral+1938 → 8065 → 14065 → 140+400
3Honor+2156 → 9895 → 17095 → 170+600
4Blood+2374 → 116125 → 200125 → 200+800
5Daze+2592 → 133155 → 230155 → 230+1000
6Binding+27110 → 151185 → 260185 → 260+1000
7Verdant+29127 → 169215 → 290215 → 290+1000
8Frost+31145 → 187245 → 320245 → 320+1000

Right Earrings (utility)

Tier Name ATK Speed Exc DMG Chance Crit DMG Chance AG Recovery Max Mana
1Rage II+7+4%+4%+10+200
2Ancestral II+7+5%+5%+10+400
3Honor II+7+6%+6%+10+600
4Blood II+7+7%+7%+10+800
5Daze II+7+8%+8%+10+1000
6Binding II+7+9%+9%+10+1000
7Verdant II+7+10%+10%+10+1000
8Frost II+7+11%+11%+10+1000

Set Bonus (equip matching Left + Right of same tier)

Tier Ignore Enemy DEF All Stats Mastery DMG (Blood tier+)
Rage+1%+4
Ancestral+2%+5
Honor+3%+6
Blood+4%+7+6%
Daze+5%+8+9%
Binding+6%+9+12%
Verdant+7%+10+15%
Frost+8%+11+18%

Guardian Mounts are trained via the Trainer NPC in Lorencia. Each mount has 5 possible options. Option count drop rates: 70% one option, 20% two options, 10% three options. Values shown at maximum level +15.

Mount Options at +15

Tier Mount Elemental DMG +% Elemental DEF +% DEF / 20 Lvl (max 1100) ATK / 20 Lvl (max 1100) HP Recovery (3% chance)
1Ghost Horse+164%+164%+5.8+4.730
2Ice Dragon+245%+245%+6.8+5.731
3Pierce Lion+281%+281%+7.8+6.731
4Shining Tail+346%+346%+8.8+7.731
5Ur+410%+410%+9.8+8.731
6Leviathan+474%+474%+10.8+9.731
7Taurus+538%+538%+11.8+10.7989

Elite Options (bonus resistance options, 2 per set)

Each mount also has a set of 2 Elite Resistance options chosen from the list below. The specific pair available depends on the mount tier. Values scale with mount level.

Elite OptionDescription
Bleeding ResistanceReduces bleeding damage received
Poison ResistanceReduces poison damage received
ATK Reduction ResistanceReduces enemy attack reduction effects
ATK Speed Reduction ResistanceReduces enemy attack speed reduction effects
DEF Reduction ResistanceReduces enemy defense reduction effects

Socket items have up to 5 slots created via the Chaos Machine. Each slot holds a Seed Sphere (Seed + Sphere combined). Seed Spheres come in grades 1–20 — higher grade = higher option value. All socket NPC actions cost 1,000,000 Zen.

Socket Slot Creation Rates (Chaos Machine)

Item Type1 Slot2 Slots3 Slots4 Slots5 Slots
Swords, Axes, Maces, Bows, Staffs, Armor, Shields60%40%30%15%7.5%
Spears40%20%15%3%1.5%
Necklaces70%25%5%

Removing a Seed Sphere from a socket has a 90% success rate.

Seed Element Options (value range: Sphere grade 1 → 20)

★ Fire — Weapons (Attack)
OptionMinMax
ATK/Wizardry per 20 Lvl1160
Attack Speed+7+26
Max ATK/Wizardry+30+188
Min ATK/Wizardry+20+178
ATK/Wizardry+20+178
AG Cost Decrease40%59%
★ Water — Armor & Shields (Defense)
OptionMinMax
Block Rating+10%+29%
Defense+30+135
Shield Protection+100%+1100%
Damage Reduction4%23%
Damage Reflection5%24%
★ Ice — Weapons (Enhancement)
OptionMinMax
Life on Kill+250+926
Mana on Kill+400+1419
Skill DMG+37+240
Attack Rating+25+222
Item Durability+30%+165%
★ Wind — Armor (Survival)
OptionMinMax
Auto Life Recovery+8+162
Max Life+100+745
Max Mana+150+795
Auto Mana Recovery+7+243
Max AG+70+526
AG Value+5+43
★ Lightning — Weapons (Combat)
OptionMinMax
Excellent DMG+15+311
Excellent DMG Chance+10%+29%
Critical DMG+30+357
Critical DMG Chance+8%+27%
★ Earth — Armor (Stats)
OptionMinMax
Strength+6+75
Agility+1+68
Vitality+30+132
Energy+10+110

Socket Bonus (3 complementary seeds active in one item)

When 3 seeds from a complementary element group are placed in the same item, an additional bonus is unlocked. Bonus value scales with seed sphere grade.

Element CombinationItem TypeBonusValue (gr.1 → 20)
Fire + Lightning + IceWeaponsAttack Increase+11 → +55
Lightning + Ice + FireWeaponsSkill DMG Increase+11 → +55
Fire + Lightning + IceStaffsATK Power / Magic DMG+5 → +25
Lightning + Ice + FireStaffsSkill DMG Increase+11 → +55
Water + Earth + WindArmorDefense Increase+24 → +36
Earth + Wind + WaterArmorMax Life Increase+29 → +37

Special Options (activated by seed count requirements)

RequirementBonus
At least 1 active seed of every element+3% Double Damage Rate
Fire ≥1, Water ≥3, Ice ≥1, Wind ≥3, Lightning ≥1, Earth ≥2 active+1% Ignore Enemy Defense

The Gold Medal drops 1 Tier-3 weapon with +Luck. The item level is determined by the rates below. All character classes are covered.

Drop Rates by Item Level

Item Level Chance
+422.9%
+518.6%
+614.3%
+78.6%
+85.7%
+930%

Possible Items

Category Item Class
SwordSword of DestructionDK / MG
SwordHoly Storm ClawsRF
SwordCookery Short SwordSLA
SwordXeno BladeIK
MaceCrystal Morning StarDK / DW
MaceCrystal SwordDK / DW
MaceMaster ScepterDL
MaceGreat ScepterDL
MaceEl Hazard MaceRW
MaceFrere Magic GunGC
MaceConsidered HammerCR
SpearDragon SpearDK
SpearConmocion LanceGL
SpearPluma LanceGL
BowBluewing CrossbowELF
BowAquagold CrossbowELF
BowCelestial BowELF
StaffStaff of DestructionDW / MG / LW
StaffBook of LagleSU
StaffBlue Moon OrbLM
StaffShining Feather Magic BookLW
StaffIolite WandAC
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