Medusa Invasion
The serpent queen descends upon the Swamp of Calmness. Guaranteed WCoin and Ruud every kill, with a chance at excellent gear.
| Location | Swamp of Calmness |
| Duration | 60 min |
| Frequency | 2× / day |
Schedule (server time)
Drops per Kill
| Reward | Chance |
| 100 WCoin | Always |
| 5,000 Ruud | Always |
| Random Jewel (Bless / Soul / Life / Harmony / Chaos) | ~73% |
| Bundled Jewels ×10 or ×20 | ~22% |
| Exc Weapon & Armor (Skill + Luck + 1 opt) | ~5% |
Hydra Invasion
Hydras sweep through Atlans at regular intervals. Simple, steady, and great for passive WCoin and Ruud income throughout the day.
| Location | Atlans |
| Duration | 60 min |
| Frequency | 5× / day |
Schedule (server time)
| # | Time |
| 1 | 03:30 |
| 2 | 07:00 |
| 3 | 12:00 |
| 4 | 16:00 |
| 5 | 20:00 |
Drops per Kill
| Reward | Chance |
| 5 WCoin | Always |
| 100 Ruud | Always |
Sheep Invasion
Colourful sheep overrun four beginner maps simultaneously. Open to all players — no level or reset requirement. Fun, chaotic, and accessible.
| Locations | Lorencia, Devias, Noria, Elbeland |
| Types | Green, White, Purple, Red |
| Spawns/map | 5 of each colour (20 total) |
| Duration | 60 min |
| Frequency | 4× / day |
Schedule (server time)
| # | Time |
| 1 | 01:00 |
| 2 | 07:30 |
| 3 | 13:00 |
| 4 | 19:00 |
Drops per Kill
| Reward | Chance |
| Standard monster loot | Normal rate |
All four maps spawn at the same time.
Zaikan Invasion
Zaikan and his demonic forces storm Tarkan. Guaranteed Ruud plus crafting materials for socket and ancient item upgrades.
| Location | Tarkan |
| Duration | 60 min |
| Frequency | 4× / day |
Schedule (server time)
| # | Time |
| 1 | 02:00 |
| 2 | 08:00 |
| 3 | 13:00 |
| 4 | 22:00 |
Drops per Kill
| Reward | Chance |
| 250–400 Ruud | Always |
| Random Jewel (Bless / Soul / Life / Harmony / Chaos) | 70% |
| Crafting Material (Hell Maine's Leather / Death King's Bone / Death Beam Knight Soul / Dark Phoenix Flame) | 30% |
Ice Queen Invasion
Ice Queens materialise across Devias. Two guaranteed jewels per kill make this one of the best consistent jewel sources in the game.
| Location | Devias |
| Duration | 60 min |
| Frequency | 5× / day |
Schedule (server time)
| # | Time |
| 1 | 06:15 |
| 2 | 09:15 |
| 3 | 14:20 |
| 4 | 17:10 |
| 5 | 23:35 |
Drops per Kill
| Reward | Chance |
| 200 Ruud | Always |
| Random Jewel (Bless / Soul / Life / Harmony / Chaos) | Always |
| Second Random Jewel | Always |
Balrog Invasion
Balrogs rampage through Lost Tower. Solid double-jewel farming with a rare chance at excellent elemental rings.
| Location | Lost Tower |
| Duration | 60 min |
| Frequency | 5× / day |
Schedule (server time)
| # | Time |
| 1 | 04:00 |
| 2 | 05:00 |
| 3 | 10:00 |
| 4 | 15:00 |
| 5 | 19:30 |
Drops per Kill
| Reward | Chance |
| 100 Ruud | Always |
| Random Jewel (Bless / Soul / Life / Harmony / Chaos) | Always |
| Second Random Jewel | 90% |
| Exc Ring (Ice / Poison / Fire / Earth / Wind / Magic) | 10% |
Snake Invasion
Snakes strike simultaneously in Tarkan and Kanturu Ruins — only 15 minutes! Double-map density for maximum burst farming. Be quick.
| Locations | Tarkan & Kanturu Ruins |
| Duration | 15 min only! |
| Frequency | 6× / day |
Schedule (server time)
| # | Time |
| 1 | 00:40 |
| 2 | 05:40 |
| 3 | 10:40 |
| 4 | 15:40 |
| 5 | 18:40 |
| 6 | 20:40 |
Drops per Kill
| Reward | Chance |
| Standard monster loot | Normal rate |
Both maps spawn simultaneously — pick your map and grind fast.
Undine Invasion
Undines and their cursed kin flood Acheron every 2 hours. Guaranteed Ruud, strong jewel rates, ancient gear, and rare excellent pendants.
| Location | Acheron |
| Types | Undine + Cursed Undine |
| Spawns | 25 + 25 (50 total) |
| Duration | 60 min |
| Frequency | Every 2h (12×/day) |
Schedule (server time)
| 00:00 • 02:00 • 04:00 • 06:00 |
| 08:00 • 10:00 • 12:00 • 14:00 |
| 16:00 • 18:00 • 20:00 • 22:00 |
Drops per Kill
| Reward | Chance |
| 100 Ruud | Always |
| 2 Random Jewels (Bless / Soul / Life / Harmony / Chaos) | 89% |
| Ancient Item + Luck | 10% |
| Exc Pendant +1 opt (Lightning / Fire / Ice / Wind) | 1% |
Ancient sets in pool: Bronze, Leather, Scale, Hyon's Dragon, Ceto's Vine, Gaion's Storm Crow, Agnis's Adamantine, Chrono's Red Wing, Vega's Sacred Fire
Moon Rabbit Invasion
Mysterious Moon Rabbits hop through Elbeland every 3 hours. Hunt them for Goblin Points and a guaranteed starter Muun companion — rewards found nowhere else.
| Location | Elbeland |
| Spawns | 30 Moon Rabbits |
| Duration | 60 min |
| Frequency | Every 3h (8×/day) |
Schedule (server time)
| 02:30 • 05:30 • 08:30 • 11:30 |
| 14:30 • 17:30 • 20:30 • 23:30 |
Drops per Kill
| Reward | Chance |
| 50 Goblin Points | Always |
| Random Starter Muun (Level 1) | Always |
Possible Muuns: Geppetto, Blue Fairy, Baby Bear, Mama Bear, Treasure Chest, Treasure Hunter, Grass Fairy, Leaf Mage, Rio, Bateria, Rooster, Angry Rooster
Power Chicken Invasion
Excitable Power Chickens take over Lorencia and Noria! Only 15 minutes — grab their rare enhancement drops before time runs out.
| Locations | Lorencia & Noria |
| Spawns | 15 per map (30 total) |
| Duration | 15 min only! |
| Frequency | 5× / day |
Schedule (server time)
| # | Time |
| 1 | 11:00 |
| 2 | 14:00 |
| 3 | 18:00 |
| 4 | 19:00 |
| 5 | 21:00 |
Drops per Kill
| Reward | Chance |
| Power Chicken Drink (3–50×) | Always |
| 100,000 Zen | Always |
| Random Jewel (Bless / Soul / Life / Chaos / Creation / Guardian / Harmony) | 70% |
| Reset Fruit (random stat) | 20% |
| Bless of Light (Middle Grade) | 10% |
Dragon Invasion
Golden Goblins scatter across six high-level maps every 3 hours. Only 10 minutes — race to secure Titan's Anger and precious jewels.
| Duration | 10 min only! |
| Frequency | Every 3h (8×/day) |
Spawn Locations
| Map | Count |
| Kanturu Ruins | 10 |
| Aida | 10 |
| Tarkan | 10 |
| Acheron | 10 |
| Karutan 1 | 5 |
| Karutan 2 | 5 |
Schedule (server time)
| 00:00 • 03:00 • 06:00 • 09:00 |
| 12:00 • 15:00 • 18:00 • 21:00 |
Drops per Kill
| Reward | Chance |
| Titan's Anger | 50% |
| Jewel of Bless | ~16.7% |
| Jewel of Soul | ~16.7% |
| Jewel of Life | ~16.7% |
100% drop guaranteed per kill. The countdown timer below tracks the next invasion.
Next in:
Server time (UTC+2)
Sylphid Invasion
Sylphids descend upon Ferea 4 times a day. Every kill drops Ruud, Goblin Points, and a crafting Talisman.
| Location | Ferea |
| Spawns | 10 Sylphids |
| Duration | 60 min |
| Frequency | 4× / day |
Schedule (server time)
| # | Time |
| 1 | 03:00 |
| 2 | 09:00 |
| 3 | 15:30 |
| 4 | 21:30 |
Drops per Kill
| Reward | Chance |
| 100 Ruud | Always |
| 100 Goblin Points | Always |
| Talisman of Luck or Talisman of Chaos (50/50) | Always |
Cursed Sylphid Invasion
Corrupted Sylphids strike Nixie Lake. Elemental Talismans guaranteed every kill plus a rare chance at class-specific Dark Angel Armor with excellent options.
| Location | Nixie Lake |
| Spawns | 10 Cursed Sylphids |
| Duration | 60 min |
| Frequency | 4× / day |
Schedule (server time)
| # | Time |
| 1 | 00:30 |
| 2 | 06:30 |
| 3 | 12:30 |
| 4 | 18:30 |
Drops per Kill
| Reward | Chance |
| 100 Goblin Points | Always |
| Elemental Talisman of Luck or Chaos (50/50) | Always |
| Dark Angel Armor (Luck + 4 Exc opts, class-specific) | ~11% |
Cursed Gnome Invasion
Cursed Gnomes overrun Ferea twice a day — but only for 10 minutes! Guaranteed Miracle Coin and Goblin Points every kill.
| Location | Ferea |
| Spawns | 10 Cursed Gnomes |
| Duration | 10 min only! |
| Frequency | 2× / day |
Schedule (server time)
Drops per Kill
| Reward | Chance |
| 100 Goblin Points | Always |
| Miracle Coin | Always |
Cursed Salamander Invasion
Cursed Salamanders rise from the depths of Nars every 3 hours. Guaranteed Elemental Runes, a random jewel, and a shot at rare Level 150 Pentagram items.
| Location | Nars |
| Spawns | 20 Cursed Salamanders |
| Duration | 60 min |
| Frequency | Every 3h (8×/day) |
Schedule (server time)
| 01:45 • 04:45 • 07:45 • 10:45 |
| 13:45 • 16:45 • 19:45 • 22:45 |
Drops per Kill
| Reward | Chance |
| Elemental Rune ×3 | Always |
| Jewel of Chaos or Jewel of Creation (50/50) | Always |
| Lv150 Pentagram (Scroll of Etramu / Iron Shield / Hero Elixir / Gladiator's Dagger) | 30% |
ACTIVE
Golden Goblin Invasion
Schedule
| Start | End |
| 00:00 | 00:10 |
| 03:00 | 03:10 |
| 06:00 | 06:10 |
| 09:00 | 09:10 |
| 12:00 | 12:10 |
| 15:00 | 15:10 |
| 18:00 | 18:10 |
| 21:00 | 21:10 |
Spawn Locations
| Map | Count |
| Kanturu Ruins | 10 |
| Aida | 10 |
| Tarkan | 10 |
| Acheron | 10 |
| Karutan 1 | 5 |
| Karutan 2 | 5 |
Drops
Each kill drops one of:
| Item | Chance |
| Titan's Anger | 50% |
| Jewel of Bless | ~16.7% |
| Jewel of Soul | ~16.7% |
| Jewel of Life | ~16.7% |
Total drop rate: 100% guaranteed per kill
Next invasion in:
Times are server time (UTC+2). Your local time may differ.
Waiting
Snake Invasion
Schedule
| Time (Server) | Duration |
| 00:40 | 15 min |
| 05:40 | 15 min |
| 10:40 | 15 min |
| 15:40 | 15 min |
| 18:40 | 15 min |
| 20:40 | 15 min |
Every 5 hours at :40 — Next: --
Spawn Locations
Monsters
- Green Snake
- Yellow Snake
- Purple Snake
- Red Snake
Rewards per Kill
- 300 Ruud (direct)
- 2 random jewels from pool:
| Jewel of Bless |
| Jewel of Soul |
| Jewel of Life |
| Jewel of Chaos |
| Jewel of Creation |
Waiting
Power Chicken Invasion
Schedule
| Time (Server) | Duration |
| 11:00 | 15 min |
| 14:00 | 15 min |
| 18:00 | 15 min |
| 19:00 | 15 min |
| 21:00 | 15 min |
Next: --
Spawn Locations
Monsters
- Power Chicken (x15 per map)
30 total per invasion
Rewards per Kill
| Item | Chance |
| Power Chicken Drink (3-50x) | Always |
| Jewels (Bless/Soul/Life/Chaos/Creation/Guardian/Harmony) | 70% |
| Reset Fruit (random stat) | 20% |
| Bless of Light (Middle Grade) | 10% |
+ 100,000 Zen per kill
BOSS
Medusa Invasion
Schedule
| Time (Server) | Duration |
| 00:35 | 60 min |
| 11:00 | 60 min |
Twice daily — Defeated when slain
Rewards
Drops from Medusa's custom loot bag upon death.
Server announces the killer. Invasion ends when Medusa is slain.
Waiting
Zaikan Invasion
Schedule
| Time (Server) | Duration |
| 02:00 | 20 min |
| 08:00 | 20 min |
| 13:00 | 20 min |
| 22:00 | 20 min |
4x daily — Next: --
Rewards per Kill
| Item | Chance |
| Ruud (250–400) | Always |
| Special Crafting Material | 30% |
| Random Jewel (Bless/Soul/Life/Harmony/Chaos) | 70% |
Waiting
Ice Queen Invasion
Schedule
| Time (Server) | Duration |
| 06:15 | 20 min |
| 09:15 | 20 min |
| 14:20 | 20 min |
| 17:10 | 20 min |
| 23:35 | 20 min |
5x daily — Next: --
Rewards per Kill
Native drop table — standard Ice Queen loot.
Waiting
Hydra Invasion
Schedule
| Time (Server) | Duration |
| 03:30 | 20 min |
| 07:00 | 20 min |
| 12:00 | 20 min |
| 16:00 | 20 min |
| 20:00 | 20 min |
5x daily — Next: --
Rewards per Kill
Native drop table — standard Hydra loot.
Waiting
Balrog Invasion
Schedule
| Time (Server) | Duration |
| 04:00 | 20 min |
| 05:00 | 20 min |
| 10:00 | 20 min |
| 15:00 | 20 min |
| 19:30 | 20 min |
5x daily — Next: --
Rewards per Kill
| Item | Chance |
| 2 random Jewels (Bless/Soul/Life/Chaos/Harmony/Creation) | Always |
| Excellent Ring +2 random options | 10% |
Waiting
Sheep Invasion
Schedule
| Time (Server) | Duration |
| 02:30 | 20 min |
| 07:30 | 20 min |
| 13:30 | 20 min |
| 16:30 | 20 min |
4x daily — Next: --
Spawn Location
Monsters
| Type | Count |
| White Sheep | 8 |
| Purple Sheep | 5 |
| Red Sheep | 3 |
Rewards per Kill
| Monster | Drop |
| White Sheep | Bless of Light (Low Grade) |
| Purple Sheep | Bless of Light (Middle Grade) |
| Red Sheep | Bless of Light (Greater) |
Each kill guaranteed to drop its Bless of Light grade.
Blood Castle
Next Blood Castle in:
Runs every hour at :00 — gates open at :05 — server time (UTC+2)
Event Info
| Schedule | Every hour at :00 |
| Gates open | 5 min after start |
| Duration | 15 minutes |
| Kills required | 40 per player (bridge drops) |
| Max players | Based on castle level |
| Entry | Blood Castle Ticket (matching level) |
Rewards by Castle Level
| Castle |
Char Level |
Guaranteed |
Bonus |
| BC 1 | 50 – 399 | 3 Jewels + 2,000–5,000 Ruud | 30% Loch's Feather • 10% Archangel Weapon |
| BC 2 | 400 – 599 | 3 Jewels + 4,000–7,000 Ruud | 30% Loch's Feather • 10% Archangel Weapon |
| BC 3 | 600 – 799 | 3 Jewels + 6,000–9,000 Ruud | 30% Loch's Feather • 10% Archangel Weapon |
| BC 4 | 800 – 899 | 5 Jewels + 8,000–11,000 Ruud | 1% Condor Feather • 10% Archangel Weapon |
| BC 5 | 900 – 999 | 5 Jewels + 10,000–13,000 Ruud | 3% Condor Feather • 10% Blessed Weapon* |
| BC 6 | 1000 – 1099 | 5 Jewels + 12,000–15,000 Ruud | 5% Condor • 1% Garuda Feather • 2% Garuda Flame • 10% Blessed Weapon* |
| BC 7 | 1100+ | 10 Jewels + 14,000–17,000 Ruud | 5% Condor • 3% Garuda Feather • 5% Garuda Flame • 10% Blessed Weapon* |
* Blessed Archangel Weapon — 5% of drops are Excellent (+2 options) — Jewels: random from Bless / Soul / Life / Chaos / Creation
Devil Square
Next in:
—
at
Gates open 1 min before start — server time (UTC+2)
Event Info
| Duration | 20 minutes |
| Gates open | 1 min before start |
| Max players/room | 10 |
| Entry | Devil's Eye / Devil's Key (matching level) |
| Boss spawn | 15 min into event |
Schedule (Server Time UTC+2)
| AM |
| 12:20 AM | 00:20 |
| 12:50 AM | 00:50 |
| 2:20 AM | 02:20 |
| 4:20 AM | 04:20 |
| 6:20 AM | 06:20 |
| 8:20 AM | 08:20 |
| 10:20 AM | 10:20 |
| PM |
| 12:20 PM | 12:20 |
| 2:20 PM | 14:20 |
| 4:20 PM | 16:20 |
| 6:20 PM | 18:20 |
| 6:50 PM | 18:50 |
| 7:20 PM | 19:20 |
| 7:50 PM | 19:50 |
| 8:20 PM | 20:20 |
| 8:50 PM | 20:50 |
| 9:20 PM | 21:20 |
| 9:50 PM | 21:50 |
| 10:20 PM | 22:20 |
| 10:50 PM | 22:50 |
| 11:20 PM | 23:20 |
| 11:50 PM | 23:50 |
Level Requirements
| Level | Min Char Level | Max Char Level | Boss |
| DS 1 | 50 | 399 | Giant Ogre 7 |
| DS 2 | 400 | 599 | Illusion of Kundun 5 |
| DS 3 | 600 | 799 | Cursed Muff |
| DS 4 | 800 | 899 | Balram |
| DS 5 | 900 | 999 | Swamp Monster |
| DS 6 | 1000 | 1099 | Deep Dungeon Gorgon |
| DS 7 | 1100 | MAX | Dead Porter |
Ranking Rewards (Top 4)
| Place | DS 1 | DS 4 | DS 7 |
| 1st | 6,000 EXP / 30k Zen | 20,000 EXP / 60k Zen | 26,000 EXP / 150k Zen |
| 2nd | 4,000 EXP / 25k Zen | 10,000 EXP / 55k Zen | 24,000 EXP / 140k Zen |
| 3rd | 2,000 EXP / 20k Zen | 8,000 EXP / 50k Zen | 22,000 EXP / 120k Zen |
| 4th | 1,000 EXP / 15k Zen | 6,000 EXP / 45k Zen | 20,000 EXP / 90k Zen |
Happy Hour
Four times every day, experience and item drop rates are boosted for 2 hours. No registration required — bonuses apply to all players automatically.
★ Active Bonuses
| Bonus |
Multiplier |
| Regular EXP | 1.5× |
| Master EXP | 1.5× |
| Majestic EXP | 1.5× |
| Item Drop Rate | +15% |
🕐 Daily Schedule (Server Time UTC+2)
| Window |
Duration |
| 02:00 – 04:00 | 2 hours |
| 08:00 – 10:00 | 2 hours |
| 14:00 – 16:00 | 2 hours |
| 20:00 – 22:00 | 2 hours |
Boss Battle Together
Compete alongside up to 100 players to slay powerful boss monsters. Earn rewards by dealing damage, topping the damage charts, or landing the killing blow on the final boss.
⚔ Missions & Rewards
| Mission |
Condition |
Rewards (Gremory Case) |
| Mission 0 |
Deal at least 1,000,000 damage |
Ruud Box (3000) ×1 Jewel of Bless ×10 |
| Mission 1 |
Top total damage dealt |
Ruud Box (2000) ×4 (= 8,000 Ruud) Garuda's Feather ×1 Garuda's Flame ×1 |
| Mission 2 |
Last hit on the final boss |
Ruud Box (500) ×10 (= 5,000 Ruud) Jewel of Bless ×5 Bless of Light (Greater) ×4 |
🕐 Daily Schedule (Server Time UTC+2)
| Event Opens |
Play Window |
| 20:00 | ~5 minutes |
Entry opens 5 minutes before start. Event lasts approximately 5 minutes once underway.
Scramble Words
A word is scrambled and broadcast to all players. Type the correct word first using /scramble <word> to win the round and earn rewards. 4 rounds per session.
★ Rewards per Correct Answer
| Level |
Always |
10% Chance |
5% Chance |
| Level 1 (backward) |
300 Ruud |
Random Jewel ×10 |
— |
| Level 2 (mixed) |
300 Ruud |
Random Jewel ×10 |
Bless of Light (Middle) ×10 |
🕐 Daily Schedule (Server Time UTC+2)
| Time |
| 10:00 |
| 12:00 |
| 15:00 |
| 18:00 |
| 23:00 |
Last Man Standing
Enter a PvP arena matched to your level range. Kill as many opponents as possible. The last player standing — or the top scorer when time runs out — wins. Registration costs 1,000,000 Zen.
⚔ Rewards
| Result |
Condition |
Reward |
| Winner | Top 3 score / Last standing | 500 Goblin Points |
| Loser | — | No reward |
Minimum 10 kills required to qualify for winner reward. Gens CP awarded per kill regardless.
🕐 Daily Schedule (Server Time UTC+2)
CryWolf
Defend the CryWolf Fortress against Balgass and his invasion troops. Kill monsters and score points to earn MVP ranks. Winning grants server-wide benefits for all players.
★ MVP Ranks & Rewards
| Rank |
Score Threshold |
EXP Reward |
| D | 0 | None |
| C | 1,001 | 200,000 |
| B | 3,001 | 800,000 |
| A | 5,001 | 1,200,000 |
| S | 10,001 | 1,800,000 |
Score by killing: Balgass +7000 • Contractor +6000 • Dark Elf +3000 • Tanker +1000 • Soram +700 • Balram/Death Spirit +600
🏆 Win Benefits (Server-Wide)
| Chaos Machine Rate | +5% |
| Monster HP | −30% |
🕐 Weekly Schedule (Server Time UTC+2)
| Day | Time |
| Tuesday | 21:25 |
| Saturday | 21:25 |
Moss the Merchant
Moss sells mystery boxes in exchange for Zen or Jewels. All boxes apply global item option rates before the drop.
◆ Global Item Option Rates
| Option | Chance |
| Skill | 50% |
| Luck | 30% |
| Option | 30% |
| Excellent | 10% |
Weapon Boxes — 1,000,000 Zen each
Sword Box
| Item | Chance |
| Crystal Sword | 16.50% |
| Sword Dancer | 16.50% |
| Bill of Balrog | 16.50% |
| Dark Reign Blade | 16.50% |
| Bone Blade | 16.50% |
| Divine Sword of Archangel | 5.82% |
| Talisman of Luck | 11.64% |
Staff Box
| Item | Chance |
| Staff of Kundun | 14.17% |
| Gorgon Staff | 14.17% |
| Skull Staff | 14.17% |
| Thunder Staff | 14.17% |
| Staff of Destruction | 14.17% |
| Angelic Staff | 14.17% |
| Divine Staff of Archangel | 5.00% |
| Talisman of Luck | 10.00% |
Bow Box
| Item | Chance |
| Albatross Bow | 14.17% |
| Great Reign Crossbow | 14.17% |
| Elven Bow | 14.17% |
| Silver Bow | 14.17% |
| Light Crossbow | 14.17% |
| Saint Crossbow | 14.17% |
| Divine Crossbow of Archangel | 5.00% |
| Talisman of Luck | 10.00% |
Scepter Box
| Item | Chance |
| Lord Scepter | 14.17% |
| Great Lord Scepter | 14.17% |
| Shining Scepter | 14.17% |
| Battle Scepter | 14.17% |
| Master Scepter | 14.17% |
| Great Scepter | 14.17% |
| Divine Scepter of Archangel | 5.00% |
| Talisman of Luck | 10.00% |
Stick Box
| Item | Chance |
| Ancient Stick | 17.00% |
| Demonic Stick | 17.00% |
| Mystery Stick | 17.00% |
| Violent Wind Stick | 17.00% |
| Red Wing Stick | 17.00% |
| Divine Stick of the Archangel | 5.00% |
| Talisman of Luck | 10.00% |
Jewel & Special Boxes
Bless Jewelry Box Cost: 1x Jewel of Bless
| Item | Chance |
| Talisman of Luck | 30% |
| Cherry Blossom Rice Cake | 30% |
| Bless of Light (Greater) | 5% |
| Master EXP Potion (6) | 5% |
| Ruud Box (1000) | 5% |
| 700 Article Earning | 0.3% |
| Conqueror's Badge | 0.5% |
| Condor Feather | 2% |
| Sate Armor | 0.00994% |
| Pendant of Fire | 0.00994% |
Soul Jewelry Box Cost: 1x Jewel of Soul
| Item | Chance |
| Cherry Blossom Flower Petal | 20% |
| Jewel of Bless | 20% |
| Elemental Talisman of Luck | 20% |
| Bless of Light (Greater) | 5% |
| Event Map Ticket | 5% |
| Ruud Box (1000) | 10% |
| Master EXP Potion (4) | 2% |
| Arca's Prophecy | 3% |
| Iris Armor | 0.00372% |
| Pendant of Fire | rest% |
Creation Jewelry Box Cost: 5x Jewel of Creation
| Item | Chance |
| Talisman of Luck | 23.81% |
| Talisman of Chaos | 23.81% |
| Elemental Talisman of Luck | 11.90% |
| Elemental Talisman of Chaos | 11.90% |
| Jewel of Bless x5 | 7.94% |
| Jewel of Soul x5 | 7.94% |
| Expansion Scroll Radiance Slot | 7.94% |
| Bless of Light (Greater) | 3.97% |
| Condor Feather | 0.79% |
Miracle Coin Box Cost: 5x Miracle Coin
| Item | Chance |
| Talisman of Luck | 53.91% |
| Event Map Ticket | 26.96% |
| Jewel of Bless x10 | 5.39% |
| Bless of Light (Greater) | 5.39% |
| Condor Feather | 2.70% |
| Arca's Prophecy | 1.35% |
| Empire Guardians' Stronghold | 1.35% |
| Ancient Icarus Scroll | 1.35% |
| Norrwen's Bloodstring Lyra | 0.54% |
| Lemuria's Orb | 0.54% |
| Runedil's Goldentune Harp | 0.54% |
Guardian Box Cost: 1x Jewel of Bless
| Item | Chance |
| Jewel of Chaos | 20% |
| Jewel of Soul | 20% |
| Jewel of Life | 20% |
| Jewel of Creation | 20% |
| Guardian Enhanced Stone | 10% |
| Sculpture | 5% |
| Seal of Ghost Horses | 0.5% |
| Necklace of Lightning | 2% |
| Ring of Fire | 2.5% |
◆ Moss Miracle Cost: 3x Miracle Coin + 10x Jewel of Bless
| Item | Chance |
| Talisman of Chaos Assembly | rest% |
| 5x Bless of Light (Greater) | 10% |
| 20x Golden Sentence | 10% |
| (Hero) Bloodangel Spirit | 10% |
| Master EXP Potion (4) | 10% |
| Three Vacancies | 5% |
| Mastery Reward Chest (100) | 5% |
| Premium Box | 5% |
| Garuda's Feather | 1% |
| Sculpture | 5% |
| Seal of Ghost Horses | 1% |
| Devil Wings | 1% |
◆ Highlighted rows indicate rare or premium drops. Section 8 (Mastery Accessories Box) is currently disabled.
Mini-Games & Rewards
Each mini-game awards a reward box based on your final score. Open the box to receive your rewards.
💣 Minesweeper (BombGame)
Score determines the box tier rewarded. Higher tier boxes have a better chance of dropping from the game and give more jewels when opened.
| Score |
Box |
Box Drop Chance |
Guaranteed Jewels |
Jewel Pool |
Bonus Drop |
| 0 – 150 |
Event Lower Box |
10% |
1 |
Chaos, Soul, Bless, Life, Creation |
Exc gear (67%) / Exc ring/pendant (11%) |
| 151 – 850 |
Event Medium Box |
20% |
3 |
Chaos, Soul, Bless, Life, Creation, Harmony |
Exc gear (67%) / Exc ring/pendant (11%) |
| 851 – 1100 |
Event Higher Box |
30% |
5 |
Chaos, Soul, Bless, Life, Creation, Harmony |
Exc gear (67%) / Exc ring/pendant (9%) / Bless of Light Middle (14%) |
| 1101+ |
Event Luxury Box |
50% |
10 |
Chaos, Soul, Bless, Life, Creation, Harmony |
Exc gear (58%) / Exc ring/pendant (8%) / Bless of Light Middle (25%) |
◆ Jewels are drawn individually at random from the pool — you may receive duplicates. Each box open also yields 1 bonus drop from the gear/accessory pool.
🃏 Jewel Bingo
Complete bingo lines to increase your score. Each tier drops a random stack of one jewel type (Chaos, Soul, Bless, Life, Creation or Harmony) — higher tiers give larger stacks.
| Score | Box | Reward |
| < 700 | Bingo Lower Box | 1 random jewel ×1 |
| 700 – 899 | Bingo Intermediate Box | 1 random jewel ×3 |
| 900 – 999 | Bingo Advanced Box | 1 random jewel ×5 |
| 1000+ | Bingo Premium Box | 1 random jewel ×10 |
🂡 MuRummy (Card Game)
Match cards to score points. Higher score rewards a better Roomy Card Box.
| Score | Box | Notable Rewards |
| < 250 |
Roomy Card Box (Lower) |
Jewels (Chaos/Life, Bless/Creation, Soul/Harmony), Exc armor, Exc weapons, Talisman of Luck (2.5%) |
| 250 – 399 |
Roomy Card Box (Medium) |
Jewel of Soul ×5 (35%), Jewel of Bless ×5 (20%), Jewel of Creation ×5 (20%), Jewel of Harmony ×5 (15%), Horn of Fenrir (10%) |
| 400+ |
Roomy Card Box (Higher) |
Jewel of Soul ×10 (25%), Jewel of Bless ×10 (20%), Jewel of Creation ×10 (20%), Jewel of Harmony ×10 (15%), Horn of Fenrir (10%), Condor Feather (5%), Bless of Light Middle (5%) |
⚾ Numeric Baseball
Guess the number sequence. Higher accuracy earns a better Baseball Box. All tiers give a guaranteed random jewel stack + a chance at Exc gear or rings.
| Score | Box | Jewels | Bonus |
| < 300 | Baseball Lower Box | 1 random jewel ×1 | Exc armor / Imp (66%), Exc weapons (22%), Exc rings (11%) |
| 300 – 449 | Baseball Intermediate Box | 1 random jewel ×3 | Exc armor / Imp (66%), Exc weapons (22%), Exc rings (11%) |
| 450+ | Baseball Senior Box | 1 random jewel ×5 | Exc armor / Imp (55%), Exc weapons (20%), Exc rings (10%), Bless of Light Middle (15%) |
World bosses respawn on a fixed timer. Defeat them for rare gear, Ruud, jewels, and upgrade materials. Drop chances shown are per kill.
Balrog
Classic mid-game world boss. Drops weapons, shields, and a wide range of armor sets. No excellent options.
| Stats |
| Level | 66 |
| HP | 9,000 |
| Damage | 220 – 240 |
| Defense | 160 |
| Respawn | 24h |
| Drop |
Chance |
Count |
Notes |
| Weapons (mid-tier) | 49% | 1 | No excellent options |
| Shields | 35% | 1 | No excellent options |
| Armor Sets | 21% | 1 | Dragon / Ancient / Legendary / Guardian / Gru Hill / Sacred Fire |
Illusion of Kundun
Powerful classic boss. When the drop fires, 5 items drop at once — a mix of high-tier weapons and armor, some with excellent options.
| Stats |
| Level | 147 |
| HP | 5,000,000 |
| Damage | 2,000 – 2,500 |
| Defense | 1,500 |
| Respawn | 12h |
| Drop |
Chance |
Count |
Notes |
| High-tier weapons & armor | 10% | 5 | Mix of excellent and non-excellent; set items possible |
Erohim
Prime mid-game farming boss. Every kill that fires guarantees a Blood Angel weapon for your class, Ruud, and WCoin.
| Stats |
| Level | 128 |
| HP | 20,000,000 |
| Damage | 2,500 – 3,000 |
| Defense | 1,000 |
| Respawn | 12h |
| Drop |
Chance |
Count |
Notes |
| Blood Angel Weapon (class-specific) | 50% | 1 | All classes. Skill + Luck + Exc options |
| Ruud | 50% | 1,000 | Guaranteed when bag fires |
| WCoin | 50% | 20 | Guaranteed when bag fires |
Balgass
Event boss — appears at the end of Blood Castle. Drops a single Lucky armor piece with good options when the drop fires.
| Stats |
| Level | 135 |
| HP | 500,000 |
| Damage | 1,000 – 1,500 |
| Defense | 800 |
| Respawn | Event only |
| Drop |
Chance |
Count |
Notes |
| Armor piece (Lv 3–5) | 10% | 1 | Skill + Lucky + 1 option |
Selupan
Kalima dungeon boss. Drops fire every kill — socket weapons and excellent gear are on the table each time.
| Stats |
| Level | 145 |
| HP | 4,800,000 |
| Damage | 2,500 – 3,000 |
| Defense | 1,250 |
| Respawn | Event only |
| Drop |
Chance |
Count |
Notes |
| Exc armor (Lv 3–5) | 70% | 1 | Exc random + 1 option |
| Exc weapon + armor | 30% | 1 each | Exc random + 1 option |
| Socket weapons | 8% | 2 | Random socket count |
ⓘ All three drop rolls fire independently — you can receive all three in a single kill.
Medusa
Invasion boss that spawns in the Swamp of Calmness. Guaranteed credits and Ruud every kill, plus a chance at jewels and gear.
| Stats |
| Level | 175 |
| HP | 7,800,000 |
| Damage | 7,040 – 7,800 |
| Defense | 1,450 |
| Respawn | Invasion event |
| Drop |
Chance |
Count |
Notes |
| Credits (WCoin) | 100% | 50 | Always |
| Ruud | 100% | 3,000 – 5,000 | Always |
| Jewel of Luck | 10% | 1 | Independent roll |
| Jewels / Gear (bag) | 70% | 1+ | Various jewels, weapons, armor |
ⓘ Credits and Ruud fire on every kill. See the Invasions → Medusa sub-tab for full event details and schedule.
Lord Silvester
Uruk Mountain boss. Every kill guarantees coins, Miracle Coins, a Level 300 Pentagram, and an Errtel — plus a 30% chance at a Jewel of Luck.
| Stats |
| Level | 180 |
| HP | 8,000,000 |
| Damage | 5,000 – 6,000 |
| Defense | 1,400 |
| Respawn | 24h |
| Drop |
Chance |
Count |
Notes |
| Goblin Points | 100% | 500 | Always |
| Miracle Coins | 100% | 3 | Always |
| Random Level 300 Pentagram | 100% | 1 | 1 of 10 types, equal weight |
| Random Errtel (rank +1) | 100% | 1 | 90% regular type · 10% Errtel of Radiance |
| Jewel of Luck | 20% | 1 | Independent roll |
ⓘ All 4 guaranteed drops fire independently on every kill. Errtel type is random with Radiance at 10% of the errtel pool.
Core Magriffy
Nars map boss. Guarantees credits, Miracle Coins, and 4 random items every kill — pets, pentagrams, and elemental materials.
| Stats |
| Level | 190 |
| HP | 9,750,000 |
| Damage | 7,500 – 8,000 |
| Defense | 1,650 |
| Respawn | 24h |
| Drop |
Chance |
Count |
Notes |
| Credits (WCoin) | 100% | 50 | Always |
| Miracle Coins | 100% | 3 | Always |
| Random items from pool | 100% | 4 | Timed pets (30-day) · Pentagrams · Elemental items |
| Jewel of Luck | 20% | 1 | Independent roll |
ⓘ Credits, Miracle Coins, and 4 random items drop on every kill. Pet pool: Repen, Pawn, Grippus (30-day timed).
Lord of Ferea
Elite world boss. Guaranteed drops every kill with multiple independent rolls — Era materials, class-specific pentagram accessories, and rare Darkangel weapons with full excellence.
| Stats |
| Level | 190 |
| HP | 25,000,000 |
| Damage | 4,500 – 5,000 |
| Elemental Dmg | 2,600 – 2,700 |
| Defense | 3,050 |
| Respawn | 24h |
| Drop |
Chance |
Count |
Notes |
| Era upgrade materials (Lv 2–4) | 60% | 2 | – |
| Pentagram battle stones | 35% | 2 | – |
| ◆ Darkangel Weapon (all classes) | 100% | 1 | Exc guaranteed + Luck + 3 options — Always |
| Class pentagram accessories | 20% | 3 | Class-specific; Exc random |
| ◆ Pentagram Instrument (Harp / Orb / Lyra) | 2% | 1 | Elemental Dmg 230 / Elemental Def 180 (ReqLvl 300) |
ⓘ All drop rolls fire independently on every kill (ItemRate 100%).
Nix
Top-tier world boss. Primarily drops Holyangel set pieces — the gear required to upgrade into the Holyangel tier. Instruments are extremely rare.
| Stats |
| Level | 190 |
| HP | 30,000,000 |
| Damage | 6,000 – 7,500 |
| Elemental Dmg | 2,660 – 2,770 |
| Defense | 3,100 |
| Respawn | 24h |
| Drop |
Chance |
Count |
Notes |
| Holyangel set piece (class-specific) | ~40% | 1 | No stats on drop — used for upgrading to Holyangel tier |
| ◆ Pentagram Instrument | 0.04% | 1 | Ultra-rare (1 in 2,500 kills) |
ⓘ Bag fires on 40% of kills. Holyangel pieces have no stats — they are upgrade fodder for the Holyangel tier weapon/armor system.
God of Darkness
The server's hardest boss. Drops Awakening Soul set pieces for the top-tier gear upgrade path, plus the ultra-rare Golden Sentence crafting item.
| Stats |
| Level | 300 |
| HP | 30,000,000 |
| Damage | 10,000 – 12,000 |
| Elemental Dmg | 6,000 – 7,500 |
| Defense | 3,000 |
| Respawn | 24h |
| Drop |
Chance |
Count |
Notes |
| Awakening Soul set piece (class-specific) | ~39.6% | 1 | No stats on drop — upgrade fodder for Soul-tier gear |
| ◆ Pentagram Instrument | 0.36% | 1 | Rare |
| ◆ Golden Sentence | 0.04% | 1 | Ultra-rare crafting item |
ⓘ Bag fires on 40% of kills. All three drops roll independently within the bag.
Deep Dungeon Gorgon
Deep Dungeon 5 boss. Every kill guarantees WCoin, Ruud, Miracle Coins, and a random excellent Ring or Pendant.
| Stats |
| Level | 300 |
| HP | 16,000,000 |
| Damage | 1,400 – 1,450 |
| Defense | 8,500 |
| Respawn | 24h |
| Drop |
Chance |
Count |
Notes |
| WCoin | 100% | 150 | Always |
| Ruud | 100% | 3,000 | Always |
| Miracle Coins | 100% | 10 | Always |
| Random EXC Ring or Pendant | 100% | 1 | 3+ excellent options; 14-item pool (rings & pendants) |
ⓘ All 4 drops fire independently guaranteed on every kill. Ring/Pendant pool includes Fire, Earth, Wind, Magic, Ultimatum, Block rings and Ice, Wind, Water, Ability pendants plus rarer variants.
Swamp Monster
Swamp of Darkness map boss. Every kill guarantees 20 Golden Sentences and a random class-specific Holy Angel weapon with excellent options.
| Stats |
| Level | 275 |
| HP | 10,000,000 |
| Damage | 5,000 – 6,000 |
| Defense | 1,600 |
| Respawn | Continuous |
| Drop |
Chance |
Count |
Notes |
| Golden Sentences | 100% | 20 | Always |
| Random Holy Angel Weapon | 100% | 1 | Class-specific · EXC 3 options · Luck · Skill |
ⓘ Both drops fire guaranteed on every kill. Holy Angel weapon pool covers all classes: DK, DW, ELF, MG, DL, SU, RF, GL, RW, SLA, IK, LW, LM, GC, AC, CR.
Kalima Dungeon
Seven levels of Kalima — each with scaled zen floor drops and rare jewel spawns. Entry is level-gated; no ticket required. Kundun and Illusion of Kundun bosses are excluded from regular drops.
💰 Zen drops go directly into your inventory!
⚚ Zen & Jewels per Hour (hotspot — 5 monsters, 10s respawn)
| Level |
Min Level |
Zen / Kill |
Zen / Hour |
JoB / Hour |
JoS / Hour |
JoL / Hour |
| Kalima 7 | 350 | 84,000 | ~151.2M | 0.36 | 0.36 | 0.18 |
| Kalima 6 | 331 | 72,000 | ~129.6M | 0.36 | 0.36 | 0.18 |
| Kalima 5 | 281 | 65,000 | ~117.0M | 0.36 | 0.36 | 0.18 |
| Kalima 4 | 231 | 58,000 | ~104.4M | 0.36 | 0.36 | 0.18 |
| Kalima 3 | 181 | 52,000 | ~93.6M | 0.36 | 0.36 | 0.18 |
| Kalima 2 | 131 | 47,000 | ~84.6M | 0.36 | 0.36 | 0.18 |
| Kalima 1 | 40 | 42,000 | ~75.6M | 0.36 | 0.36 | 0.18 |
JoB = Jewel of Bless (0.02%) • JoS = Jewel of Soul (0.02%) • JoL = Jewel of Luck (0.01%) • Zen drops as a floor pile on every kill
▼ Entry Requirements
| Level |
Min Char Level |
Ticket |
| Kalima 1–4 | 40 – 231 | None |
| Kalima 5–7 | 281 – 350 | None |